This week’s activity taught me several new information about UX. It also put many things in perspective regarding my career and past experiences.
Discovering the UX field a little over a year ago, I started to see how everything related to my interest (anthropology, design/art, business and entrepreneurship). Anthropology brings in the perspective and understanding about humans, culture, language, religion, and more. Design and art taught me about creativity, art history, and thinking outside the box but keeping it original, which is very challenging. I never thought I would be interested in business or entrepreneurship. It was not until I added the minor in entrepreneurship and innovations that I find out challenging and fun. I personally believe that if a job is not challenging, it’s not fun. Challenges are what brings the best out of us and how we learn the most. Put anthropology, design, and business and entrepreneurship together and it fits with what UX is about.
The TED talk with Tony Faddell stood out to me the most this week. I spent several hours researching and studying what he meant by “habituate.” I’ve heard of the term before, but never grasp the real meaning behind it. Faddell defined habituation as “why do we get use to everyday thing as a human being we have limited brain power and so our brain encodes our everyday thing into habits so we can free up space to learn new things..it’s a process call habituation..it can stop us from noticing problems.” I kept thinking about what I was doing on the daily basis that was habitual and it was hard. Faddell states that it can stop us from noticing problems. That challenged me to start thinking outside of the box and from a different perspective.
The reading, “The Elements of User Experience” on page 24, talks about the five planes used for talking about user experience problems and how to solve them. This framework provides a visual understanding of UX. What I liked about the reading and this framework is that it provides a step to step understanding of how to conduct UX. From abstract to concrete, it can help lead to successful results as each plane fit together.
As a visual learner, this week included several visual designs and layouts. The iceberg, honeycomb, PDLC model, and more helped me understand the basics of UX. I’ve used some of these methods in group activities and I hope that further usage of them will help me excel in UXD.